Medium Monstrosity (Orc), Chaotic Evil
AC 12    Initiative +2 (12)
HP 45 (6d8 + 18)
Speed 40 ft.
Mod Save
STR 16 +3 +3
DEX 15 +2 +2
CON 16 +3 +7
Mod Save
INT 6 −2 +0
WIS 8 −1 −1
CHA 7 −2 +0
Skills Athletics +5, Perception +7, Stealth +5
Immunities Blinded, Frightened
Senses Blindsight 60ft (Blind beyond this point); Passive Perception 16
Languages None
CR 2 (XP 450; PB +2)
Traits

Bloody Ravage. When bloodied the Ravager deals an extra 2d6 damage (same as damage type) and has advantage on all attack rolls made with this feature.

Relentless 1/Day: When the Ravager is reduced to 0 hit points it can make a DC 10 Constitution Saving Throw, if the Ravager succeeds it instead drops to 1d8 hit points. (This trait doesn't apply if the Ravager was hit by a Critical).

Actions

Multiattack. The Ravager makes two claw attacks.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 3) [slashing] damage. 

 

Bonus Actions

Rampage. The ravager moves up to half its speed and makes an extra Claw attack but doesn't add the "Bloody Ravage" damage.

Reactions

Savage Instinct. Trigger: The Ravager gets hit by a melee attack., Response: The Ravager uses the claw attack against the creature that hit it.

Description

Despite their blindness, these ravaging creatures kill anything they hear in a bloody rampage, its unending thirst for violence makes it a deadly advisory. 

Habitat: Underdark

FryerDuck

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