| Mod | Save | ||
|---|---|---|---|
| STR | 19 | +4 | +4 |
| DEX | 11 | +0 | +0 |
| CON | 21 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 10 | +0 | +0 |
| CHA | 5 | −3 | −3 |
Reflective Prism. The crystalline bulette automatically absorbs damage from magic effects, as if using the Absorb Elements spell. If the bulette takes the same type of triggering damage twice before its turn, it instead takes twice the damage from the spell and loses all additional damage from this trait on its next turn.
Multiattack. The crystalline bulette makes two Bite attacks.
Crystal Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Piercing damage.
Deadly Leap. The bulette spends 5 feet of movement to jump to a space within 15 feet that contains one or more Large or smaller creatures. Dexterity Saving Throw: DC 15, each creature in the bulette’s destination space. Failure: 19 (3d12) Bludgeoning damage, and the target has the Prone condition. Success: Half damage, and the target is pushed 5 feet straight away from the bulette.
Leap. The crystalline bulette jumps up to 30 feet by spending 10 feet of movement.
Absorb Elements (Reflective Prism). When taking damage from a spell effect, the crystalline bulette takes half damage and becomes charged with that damage type. While charged, its next attack deals an additional damage die of the triggering damage type. This applies for each instance of damage.
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