Medium Humanoid, Chaotic Evil
AC 16 Bloodied Plate    Initiative +2 (12)
HP 143 (15d8 + 75)
Speed 30 ft.
Mod Save
STR 22 +6 +6
DEX 15 +2 +2
CON 20 +5 +9
Mod Save
INT 12 +1 +1
WIS 25 +7 +11
CHA 17 +3 +3
Senses Darkvision 60 ft.; Passive Perception 21
Languages None
CR 10 (XP 5,900; PB +4)
Traits

Blood Frenzy. The avatar has Advantage on attack rolls against any creature that does not have all of it's Hit Points. 

Crimson Gaze. The avatar can see any creature within 30 feet of them who isn't a Construct or an Undead. This sight ignores effects that obscure sight.

Legendary Resistance (2/Day). If the avatar fails a saving throw, they can choose to succeed instead.

Magic Resistance. The avatar has advantage on saving throws against spells and other magical effects.

Spellcasting. The avatar casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 19):

2/day each: moonbeam (level 5 version), spirit guardians (level 5 version)

1/day each: greater invisibility

Actions

Multiattack. The avatar makes two Sanguine Lash attacks. If both attacks hit the same target, the target is Restrained (escape DC 19). While the target is Restrained, the avatar cannot make any lash attacks until the target escapes or the avatar frees the target as a free action. 

Sanguine Lash. Melee Attack Roll: +10, reach 15 ft. Hit: 13 (1d12 + 6) Slashing damage and 9 (2d8) Radiant damage, and target is also moved 15 ft in a straight line. The avatar heals an amount equal to the Radiant damage dealt. 

Slaughter's Call. Wisdom Saving Throw: DC 19, one creature within 30 ft. Failure: The target makes a melee Attack against a creature of the avatar's choice within range. If no creatures are within range, the target may move up to half their movement speed without provoking opportunity attacks, and then make a melee Attack against the creature of the avatar's choice. 

Bonus Actions

Mark of Blood. Constitution Saving Throw: DC 19, one creature within 30 ft that is below their maximum health. Failure: The target can no longer regain hitpoints, and has disadvantage on saving throws against the avatar. 

Legendary Actions

Legendary Action Uses: 3. Immediately after another creature's turn, The dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Mark. The avatar uses Mark of Blood. 

Lash (2 Actions). The avatar makes a Sanguine Lash attack. 

Frenzy. The avatar uses Slaughter's Call. 

Description

When Selune fell to corruption, so did her Avatar. No longer known as the Lady of Silver or the Radiant Ghost, she became the Queen of Slaughter. And as the crimson moon rose over the lands, howls of rampaging werewolf packs heralded the arrive of her new incarnation: The Avatar of Blood. 

Boneclad

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