| Mod | Save | ||
|---|---|---|---|
| STR | 24 | +7 | +7 |
| DEX | 14 | +2 | +2 |
| CON | 20 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 4 | −3 | −3 |
| WIS | 14 | +2 | +2 |
| CHA | 5 | −3 | −3 |
Unusual Nature. The scavver doesn’t require air.
Thick Skin. 1/4 damage from any attacks that hit Big Mommas hide. This excludes attacks against her eyestalk (+4 to Big Momma's AC) and her mouth (attacks held until the Big Momma opens it mouth to attack)
Swallowing Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 55 (7d12 + 10) [piercing] damage. If the target is a Large or smaller creature, it must succeed on a DC 17 Dexterity saving throw or be swallowed by the scavver. The scavver can have up to 3 creatures swallowed at a time.
A swallowed creatures are blinded and restrained, have total cover against attacks and other effects outside the scavver, and takes 11 (2d10) [acid] damage at the start of each of the scavver’s turns from the digestive juices in the scavver’s gullet.
If the scavver takes 30 damage or more in a single round from creatures inside it, the scavver must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate the swallowed creatures, which fall prone in a space within 10 feet of the scavver. If the scavver dies, a swallowed creatures are no longer restrained by it and can escape from the corpse by using 10 feet of movement, exiting prone.
Ray of Fear (Recharge 4–6). The scavver’s eye emits an invisible, magical ray that targets one creature the scavver can see within 60 feet of itself. The target must succeed on a DC 16 Wisdom saving throw or be frightened of the scavver until the start of the scavver’s next turn.
Description
Void scavvers are 20 feet long. Each one is a solitary menace with a pitch-black hide. While most other scavvers are content to feed on kitchen scraps, a void scavver goes after the cook.
A void scavver can emit an invisible ray from its eye that causes its target to feel fear even more intense than what it might normally experience given the creature’s size and nature.
Old Salt variant. The oldest of Scavvars have calcified skin that makes them incredibly tough
Scavvers
Scavvers are shark-like scavengers that fly through space, feeding on whatever they can fit in their mouths. Scavvers are not always aggressive; often they trail behind larger creatures as well as ships and asteroids, living off droppings and discarded refuse. They can enter the air envelopes of these bodies, so that as their “host” moves (often at high speed), the scavvers keep pace. The lesser varieties—brown and gray—rarely rise above the level of nuisances. The larger varieties are more formidable, in part because they often don’t wait for their meals to come to them.
A scavver has a single large eye in the leading edge of its head. This eye glows while the creature is awake. Its wide mouth is full of sharp teeth. A scavver flies in lazy circles when it sleeps but otherwise moves through space much as a shark swims through water.
Comments