AC
14
Initiative
+4 (14)
HP
20
(10d4)
Speed
10 ft., Fly 50 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 4 | −3 | −3 |
| DEX | 18 | +4 | +6 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 13 | +1 | +1 |
| CHA | 8 | −1 | −1 |
Skills
Perception +3
Senses
Passive Perception 16
Languages
Understands native language of it's owner on instinct.
CR
2 (XP 450; PB +2)
Traits
Mimicry. The raven can mimic simple sounds it has heard, such as a whisper or chitter. A hearer can discern the sounds are imitations with a successful DC 12 Wisdom (Insight) check.
Actions
Beak. Melee Attack Roll: +6, reach 5 ft. Hit: 1d6 Piercing damage.
Channel Spell. As an action, can channel a touch spell through Caw on a creature.
Distract. Caw can distract a creature during it's action granting advantage against that creature on the next attack against it.
Dodge. Unless otherwise stated, Caw uses the dodge action during her turn.
Bonus Actions
Can drop a potion for a creature.
Reactions
Poop: Can launch from above to grant advantage on attack against creature or disadvantage on the creature's next attack. 3x/day.