Spellcasting. The druid is a 10th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): druidcraft, guidance, poison spray
1st level (4 slots): create or destroy water, speak with plants, goodberry, cure wounds
2nd level (3 slots): find traps, locate animals or plants, locate object, locate object, blindness/deafness, gentle repose
3rd level (3 slots): dispel magic, speak with plants, plant growth, animate dead, gaseous form
4th level (3 slots): control water, polymorph, locate creature, blight, confusion
5th level (2 slots): tree stride, scrying, cloudkill, contagion
Rot Weaver (Greatsword). Melee Weapon Attack: +5 to, reach 5 ft., one target. Hit: 6 (2d6) slashing damage, on hit a creature must make a DC 10 Constitution saving throw or take and extra 2d6 poison damage.
Symbiotic Entity (2/Day). While this feature is active, he gains the following benefits:
- He gains 50 temporary hit points.
- When he deals damage with his Halo of Spores, roll the damage die a second time and add it to the total.
- His melee weapon attacks deal an extra 1d6 poison damage to any target they hit.
These benefits last for 10 minutes, until he loses all of his temporary hit points, or until he uses this feature again.
Halo of Spores. When a creature into a space within 10 feet of Basidious or starts its turn there, he can use his reaction to deal 1d8 necrotic damage to that creature unless it succeeds on a Constitution saving throw against his spell save DC.
Fungal Infestation. If a beast or humanoid that is Small or Medium dies within 10 feet of him, Basidious can use his reaction to animate it, causing it to stand up immediately with 1 hit point. The creature uses the zombie statistics. It remains animate for 1 hour, after which time it collapses and dies.
Description
Basidious "Death Cap" is a druid belonging to the circle of spores who has spent most of his life alone because of his unfortunate stench. At a young age this unfortunate Goliath was cursed by a hag with the stench of death for the rest of his days. However he is not aware this scent follows him, because of this he's always insecure when the people he meets can't help but walk away because of a foul stench he cannot smell.
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