Legendary Resistance(3/day): If the dragon fails a saving throw, it can choose to succeed instead
Vulnerability Heat Metal: This dragon receives double damage from this spell.
Construct Dragon: This Dragon is a construct dragon built of Steel.This gives this dragon the health system of a construct. Damage that drains health is ineffective, and as well as healing magic.
Magic Attack: attacks count as magical for overcoming resistances or immunities.
Telepathy: This creature shares a telepathic link with its master as long as their in the same plane of existence. The master also gains the senses of the dragon
Multiattack: The Dragon can make 1 bite attack, and 2 claw attacks.
Bite: Melee weapon attack., +16 to hit., 10ft reach., single target., deals 2d10+10 piercing damage., 1d6 acid damage if not wearing armor, non-magical armor and weapons begin to corrode, giving it a -2. once the item reaches -5, it breaks from corrosion.
Claw: Melee weapon attack., +16 to hit., 10ft reach., single target., deals 2d6+10 slashing damage., 1d6 acid damage if not wearing armor, non-magical armor and weapons begin to corrode, giving it a -2/ once the item reaches -5, it breaks from corrosion.
Breath Weapon(Recharge 3-4): The dragon exhales a blue fire in a 90 ft. cone. Creatures within the area must make a DC 21 dexterity saving throw. on a failed save, that creature receives 19d6 fire damage regaling resistances or immunities. On a successful save, the creature only receives half damage. Non-magic and non-adamantium weapons and armor receive -3 corrosion.
The dragon can take 3 legendary actions at any time it pleases.
Detect: The dragon makes a perception check
Claw Attack: The dragon makes a claw attack
Wing Attack(cost 2 actions): The dragon beats its wings. each creature within 10ft must succeed on a DC 25 Dexterity saving throw or take 2d6+10 bludgeoning damage and being knocked prone. The dragon then can fly up to half its flying speed.
Description
The Chromium Dragon isn't made of Chromium, its really made from steel. If the Steel dragon, or any other metal dragon name themes better, please feel free to change it for your adventure.
Lore:
These dragons are made by powerful spellcasters and occasionally wealthy people to serve them. These dragons know no emotions or limitations besides their physical ones, and take every order that they are given to the upmost importance. These dragons don't have genders unless told to and don't even have wills of their own. Everything that this dragon dose is to their masters expectations. To summaries, the dragons will belongs to its master.
When a master of one of these dragons dies, the dragon enters a mind blank phase. It can only exit this phase if a new person comes and speaks its command word(which is usually kept away from others, and never put on the dragon) of by climbing into the dragon's mouth and inserting a new command word.
They were the creations of old gods to try to stop the kraken freeing themselves from their control. These dragons proved effective in wiping out some of the krakens, however failed at their intended goal. They, after failing their mission, were tossed away to the material planes to hide their failed design. But then, mortals of the material plane encountered them the 2 Chromium dragons that remained. The mortals then figured out how to make the dragons, and found the possess so difficult and expensive, that the cost of failure was to great to be depended apron.
Processes:
The dragons heart works like a boggle of gears and spells all mangled together in a difficult order of operations. To inscribe an new command word into it, it takes a DC 24 arcana check. This process cost 1000 gp. This symbolism the cost of material components. If the heart is extracted, the dragon cannot operate, and is a useless husk or steel until a new heart is placed or the old heart is returned undamaged. The heart sold is worth 5000 gp.
The corrosion effect comes from the large amounts of battery acid from its heart. The creators of the dragon found it to be useful in a new form. They run it through the system of pocket dimensions to store the battery acid. The acid is put into the attacks of the creature to corrode its opponents weapons and armor, and even them. The dragon has full control over what it corrodes and what it isn't corroding.
Ifs flight isn't wing based, they are more of an asthenic. The flight capabilities come from the heart diverting power to small jets within the dragon to allow for flight. The dragon, however beats its wings to give the illusion of flight.
Cost
if you feel the need to have construction one of these dragons as an option, than so be it. Here is the list of Components and steps of construction.
- 6 tons of steel alloy(usually around 50000 gp in my world)
- 2 soul gems containing the souls of a 10th level spellcaster
- 150 ft. of copper wire, were 10ft of wire costs 20 gp
- The steel needs to be molded into a gigantic dragon form via forging. Melting requires an environment of 1300 degrees Fahrenheit. During forging, it is necessary to forge the dragons circuit systems with copper. The forging process takes 10 days
- while forging, begin constriction of the dragon heart. This takes cogs and other magic infused items costing 5000 gp, making this takes 1 day. inscribe a command word into the heart when done, costing 1000 gp.
- put the soul gems where the eye sockets are.
- once all the parts are assembled, it needs to be jumpstarted. This requires a 9th level spell slot to be inserted into the dragon, or for some other mean of adding the magic to an equal value of magic such of the 9th level spell. The dragon starts in its mind blank state, until its command word is spoken.
Misshapes:
if parts of the dragon aren't from properly formed, or even put into the dragon at all. here are the following misshapes that come with the dragon
- No soul gem: the dragon cannot see
- Improper forging of the body or used a different metal for the body: leads to decreased constitution, strength, and dexterity stats will be drastically lowered.
- failing to construct the heart or cutting it cheap: the dragon won't start without a heart. if the heart is in poor condition, the dragon's intelligence, wisdom, and charisma stats will be drastically lowered.
feel free to make changes.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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