Gargantuan Swarm of Gargantuan monstrosities, Unaligned
AC 30 natrual armor    Initiative +20 (30)
HP 2000000 (100000d20)
Speed
Mod Save
STR 30 +10 +19
DEX 30 +10 +10
CON 30 +10 +10
Mod Save
INT 30 +10 +10
WIS 30 +10 +10
CHA 30 +10 +10
Resistances Piercing and Slashing from nonmagical attacks, Slashing from Nonmagical Attacks, Piercing from nonmagical attacks; Bludgeoning, Piercing, and Slashing from attacks not made with Cold Iron Weapons; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks not made with Cold Iron Weapons; Bludgeoning and Piercing from nonmagical attacks; All damage from spells except Thunder damage, Extra damage caused by Sneak Attack and Critical Hits; Bludgeoning and Slashing from nonmagical attacks, Acid, Bludgeoning, Cold, Fire, Force, Lightning, Necrotic, Piercing, Poison, Psychic, Radiant, Slashing, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine; Slashing and Piercing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Magic Weapons; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks while in Dim Light or Darkness, Ranged Attacks, Damage Dealt By Traps; All, Bludgeoning from non magical attacks, Bludgeoning from nonmagical attacks; Bludgeoning, Piercing, and Slashing while in Dim Light or Darkness, Damage from Spells; Nonmagical Bludgeoning, Piercing, and Slashing (from Stoneskin); All damage but Force, Radiant, and Psychic, Damage of the type matching the animated breath's form (acid, cold, fire, lightning, or poison), Psychic (granted by Ruidium Armor), One of the following: acid, cold, fire, lightning, or poison, Lightning (granted by darksteel greataxe); Bludgeoning, Piercing, and Slashing from Mundane Attacks; Bludgeoning, Piercing, and Slashing from weapons that aren’t enchanted with spells for the Bane of the Undead; Bludgeoning, Piercing, and Slashing from Magical Attacks, Necrotic (with Emerald Fulcrum Lens)
Immunities Bludgeoning, Piercing, and Slashing from Magical Weapons; All damage from spells, Bludgeoning from nonmagical attacks; Bludgeoning, Slashing, and Piercing from Nonmagical Attacks not made with Cold Iron Weapons, Acid, Bludgeoning, Cold, Fire, Force, Lightning, Necrotic, Piercing, Poison, Psychic, Radiant, Slashing, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Metal Weapons; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered, Petrified (Aberrant Armor Only); Bludgeoning, Piercing, and Slashing that is Nonmagical; Bludgeoning, Piercing, and Slashing from Mundane Attacks, Bludgeoning damage from falling; All
Senses Passive Perception 30
Languages None
CR 30 (XP 155,000; PB +9)
Traits

Trait Name. BAN

Spellcasting. The [BAN] is a #-level spellcaster. Its spellcasting ability is [30] (spell save DC 30 #, +10# to hit with spell attacks). The BAN has following [class name] spells prepared:
Cantrips (at will): [BAN]

Actions

Action Name. BAN

Action Melee Attack. BAN player from world by disinagreat

Action Ranged Attack. BAN player from world by sending a beam that transfers them into the sun

Bonus Actions

Bonus Action Name. BAN sends them to another world

Reactions

Reaction Name. BAN sends them to the band room killig them premenetly

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

BANS UNRULY PLAYRES

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Any

TheGayOne123

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