Medium Dragon, Unaligned
AC 14 natural    Initiative +1 (11)
HP 90 (10d8)
Speed
Mod Save
STR 17 +3 +3
DEX 12 +1 +1
CON 16 +3 +3
Mod Save
INT 4 −3 −3
WIS 3 −4 −4
CHA 1 −5 −5
Senses Passive Perception 12
Languages None
CR 6 (XP 2,300; PB +3)
Traits

sanguivore: this monster can only drink blood and can not eat flesh 

hard scales: most of its body is covered in hard scales so it is resistant to non magical slashing and piercing damage 

underbelly: the blood belly has a soft underbelly so striking it there negates it's resistances 

blood sacks: on either side of its body the blood belly has Sacks to hold the blood it has consumed and if they are struck its an automatic crit  

 

 

 
Actions

Action Name. draining bite the blood belly bites down and uses its rasp like tongue to rip out skin and flesh doing 6d 12 slashing damage 

claws: the blood belly uses its sharp forelimbs to stab and slash at its enemies 4 d6 slashing or piercing damage 

urticating hairs: the blood belly has long thin hair like scales all over it's body so if skin contacts its body some  of the hairs break off in their skin 

 
Reactions

 

 
Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

 
Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

 

Description

 

 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

 

Previous Versions

Name Date Modified Views Adds Version Actions
9/4/2025 3:43:08 PM
2
0
5e
Coming Soon
Typ3Null

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