| Mod | Save | ||
|---|---|---|---|
| STR | 27 | +8 | +8 |
| DEX | 12 | +1 | +1 |
| CON | 22 | +6 | +11 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 16 | +3 | +8 |
| CHA | 19 | +4 | +9 |
Flyby: The giant doesn't provoke an opportunity attack when it flies out of an enemy's reach.
Multiattack: The Giant Makes 2 Staff Attacks and 1 Storm Boomerang Attack or 2 Storm Boomerang Attacks. He can replace one of these attacks with one of the At Will spells listed under spellcasting.
Griffon Staff: Melee Weapon Attack: +13 to hit, reach 10 ft., 1 target. Hit: 17 (2d8 + 8) Bludgeoning damage plus 4(1d6) Thunder Damage and the target is knocked prone if its Size Large or smaller.
Storm Boomerang: Ranged Weapon Attack: +13 to hit, range 60/240 ft., one target. Hit: 15 (3d4 + 8) bludgeoning damage plus 7 (2d6) thunder damage, and the target must succeed on a DC 17 Constitution saving throw or have the stunned condition until the end of its next turn. Hit or Miss: The boomerang magically returns to the giant's hand immediately after the attack.
Innate Spellcasting: The Giant casts one of the following spells, Charisma is its Spellcasting Stat, DC 17, +13 to Hit;
- At Will: Gust, Fog Cloud, Gust of Wind, Thunderwave, Warding Wind
- 3/day: Thunder Step, Wind Wall, Shatter, Dust Devil
- 1/day: Storm Sphere, Summon Elemental(Air Only), Gaseous Form
Previous Versions
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9/4/2025 9:41:43 PM
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9/4/2025 9:43:59 PM
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Coming Soon
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