Flaming Soul. All fire damage is doubled and any dealt to Corin is reflected at the attacker.
Master Combatant. Over the years Corin has gained such a well of combat experience that he can not be surprised, and his attacks can not be put at a disadvantage.
Master Monk. Corin is a level 30 monk with the elemental disciplines of fire.
Multi Attack. Corin can make 3 attacks with Ryujin
Ryujin. Melee weapon attack. +13 to hit. Hit target takes 6d8 fire damage.
Hitot. Melee weapon attack. +13 to hit. Hit target takes 8d8 slashing damage and if they are below 100 hit points they must make a constitution saving throw DC 18 or die.
Ikoto. Melee weapon attack. +11 to hit. Hit target takes 2d20 bludgeoning damage and is flung 20ft opposite Corin.
Sokoto. Melee weapon attack. +11 to hit. Hit target takes 4d20 bludgeoning damage and is flung 40ft back and stunned for a round.
Onbi. Melee weapon attack. +10 to hit. Hit target takes 3d12 piercing damage as a large hole is ripped open in them. The target has as many rounds as their constitution modifier plus 1 (minimum 1) to fix it in some way or their hitpoints automatically reach zero.
Parry. When holding a melee is in his grasp he can add +4 to his AC.
Warp. Can move his full movement at a dash instantly even on his turn
Itkas. When Corin would take damage that would bring him to zero he can negate the damage and cause all creatures in 100ft to take 100 fire damage. Can only be used once at the cost of his left arm, unless his limb is regenerated.
Description
Corin is the first Archpriest to Edall, god of war and blood lust, his mission the material is to keep the flames of combat roaring across the multiverse.