| Mod | Save | ||
|---|---|---|---|
| STR | 24 | +7 | +7 |
| DEX | 9 | −1 | −1 |
| CON | 20 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 11 | +0 | +0 |
| CHA | 1 | −5 | −5 |
Many-Limbed. So long as the octonaught has more than 4 tentacles available to use, it can perform Opportunity Attacks without using a Reaction.
Grasping Tentacles. The octonaught can attempt to grapple any creature smaller than it as a free action after a successful Tentacle Slam.
Immutable Form. The octonaught can’t shape-shift.
Magic Resistance. The octonaught has Advantage on saving throws against spells and other magical effects.
Multiattack. The octonuaght makes two attacks, using Tentacle Slam or Boiling Surge in any combination.
Tentacle Slam. Melee Attack Roll: +12, reach 10 ft. Hit: 20 (3d8 + 7) Bludgeoning damage plus 10 (3d6) Fire damage.
Boiling Surge. Ranged Attack Roll: +10, range 120 ft. Hit: 36 (8d8) Fire damage.
Poison Breath (Recharge 6). Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55 (10d10) Poison damage. Success: Half damage.
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