| Mod | Save | ||
|---|---|---|---|
| STR | 19 | +4 | +4 |
| DEX | 3 | −4 | −4 |
| CON | 15 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 2 | −4 | −4 |
| CHA | 2 | −4 | −4 |
Vehicle. If you have proficiency with vehicles you use the physical statistics as your own while driving.
Troop Transport. The Army Truck has a maximum capacity of 8 creatures. Large creatures count as 3 medium sized creatures towards this carrying capacity. Creatures above this limit will force the truck to be slowed.
Hit and Run. Dexterity Saving Throw DC 18. If the creature driving the army truck uses their action to hit and run, they force each creature within a 15ft by 700ft strait line to make a DEX saving throw or take 43 (6d10+10) bludgeoning damage and be dragged the length of the path with the car. After this action the truck suffers the slowed condition for two rounds. A creature can choose to "Bail out" by jumping out of the truck and falling prone, also rolling against the save to take similar damage. Success: Half damage and prone while not dragged with the car.
Description
A vehicle created to carry multiple troops both large and small across the land to battle.
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