| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 20 | +5 | +11 |
| CON | 15 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 18 | +4 | +4 |
| WIS | 18 | +4 | +4 |
| CHA | 20 | +5 | +11 |
Bardic Inspiration (5/Day). Yalanue's training as a bard allows her to use the Weave to foil her foes defenses. Once per turn she can use one of the following effects.
- Defensive Weave. When hit by an attack, Yalanue expends a use of Bardic Inspiration. Roll a d12. The attack or damage roll is reduced by that amount.
Fey Ancestry. Yalanue has advantage on saving throws against being charmed, and magic can't put her to sleep.
Magic Resistance. Yalanue has advantage on saving throws against spells and other magical effects, concentration saves, and is immune to magical sleep.
Mask of the Wild. Yalanue can attempt to hide even when they're in an area only lightly obscured by foilage, heavy rain, falling snow, mist, and other natural phenomena.
Spellcasting. Yalanue is an 18th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 19, +11 to hit with spell attacks). Yalanue has the following bard spells prepared:
Cantrips (at will): light, mage hand, minor illusion, vicious mockery
1st level (at will): alarm*, sleep
2nd level (4 slots): aganazzar's scorcher, hold person, ray of enfeeblement, suggestion
3rd level (3 slots): counterspell, dispel magic, glyph of warding*, nondetection*, vampiric touch
4th level (3 slots): confusion, greater invisibility
5th level (3 slots): dominate person
6th level (2 slots): chain lightning, guards and wards*, mass suggestion
7th level (1 slot): mirage arcane*, prismatic spray, symbol*
8th level (1 slot): dominate monster, befuddlement
9th level (1 slot): power word kill
*Yalanue casts these spells on herself before combat.
Multiattack. Yalanue makes three attacks with her silver whip and casts one of her at will spells.
Silver Lash. Melee Weapon Attack: +11 to hit, reach 10 ft., Hit: 7 (2d6) force damage, and the target must succeed on a DC 19 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Bracelet of Wards. As an action, Yalanue touches a random glyph engraved onto her bracelet and casts the spell stored within (spell save DC 19); The bracelet has 11 glyphs (only one feeblemind and one power word kill may be cast, reroll any duplicates):
Summon Servants. As a bonus action, Yalanue summons fiends that she has "tamed" and controls. Each time she uses this feature roll a d6. On a 1-3, she summons four hell hound. On a 4 or 5, she summons three flameskull. On a 6, she summons a death knight (Note that only one death knight may appear at a time). Each summon takes a round to appear and them may act on their own initiative on the round that they appear.
Legendary Action Uses: 3. Immediately after another creature’s turn, Yalanue can expend a use to take one of the following actions. Yalanue regains all expended uses at the start of each of its turns.
Cantrip. Yalanue casts a cantrip.
Healing Ward. Yalanue regains 27 (6d8) Hit points.
Hit and Run (Costs 2 Actions). Yalanue moves her Speed without provoking Opportunity Attacks and it can use its Multiattack at any point during that move.
Bracelet Ward (Costs 2 Actions). Yalanue uses her Bracelet of Wards.
Previous Versions
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9/6/2025 1:27:12 PM
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Coming Soon
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