Medium Or Small Swarm of Medium humanoids, Typically Lawful Evil
Armor Class 14 scrap bronze plates & shields
Hit Points 65 (10d8 + 20)
Speed
STR
15 (+2)
DEX
12 (+1)
CON
15 (+2)
INT
9 (-1)
WIS
11 (+0)
CHA
10 (+0)
Saving Throws CON +4
Skills Athletics +4, Survival +2
Damage Resistances Fire
Gear scrap bronze cleavers, scrap bronze armor plates, scrap bronze shields
Senses Passive Perception 10
Languages Common, Thieves' Cant
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Mob Fighting. Functions as one creature representing many individuals. When reduced to half hit points or fewer, they lose their Brutal Swarm trait.

Brutal Swarm. On a successful melee hit, the Anvil Rats deal an extra 3 (1d6) bludgeoning damage from sheer numbers and force.

Ash Hardened. They have resistance to fire damage (from living near forges and furnace vents).

Actions

Multiattack. The Anvil Rats make two Scrap Cleaver attacks.

Scrap Cleaver. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 9 (2d6+2) slashing damage.

Coal Dust Toss (Recharge 5–6). The Anvil Rats scatter hot ash or grit in the air. Each hostile creature within 10 feet must succeed on a DC 12 Constitution saving throw or be blinded until the start of its next turn.

Description

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Habitat: Urban

BashfulCoyote

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