AC
22
Plate, shield(+2)
Initiative
+0 (10)
HP
60
(10d8 + 16)
Speed
| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 11 | +0 | +0 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 11 | +0 | +0 |
| WIS | 11 | +0 | +0 |
| CHA | 15 | +2 | +2 |
Vulnerabilities
Cold, Lightning
Resistances
Fire
Senses
Passive Perception 10
Languages
None
CR
4 (XP 1,100; PB +2)
Traits
Brave. The knight has advantage on saving throws against being frightened
Varied Weaponry. The hollow gains access to different action options depending in what it is armed with: a Longsword or a Spear.
Actions
Multiattack. The knight makes two attacks.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft, one target, hit 7 (1d8 + 3) slashing damage, or 8 (1d10+5) slashing damage if wielded with two hands.
Lothric Spear. Melee Weapon Attack: +5 to hit, reach 10 ft, one target. Hit 7( 1d6 + 3) piercing damage.
Description
A Royal Hollow Knight (:0) from the kingdom of Lothric, They spend their days defending the lothric territories form any threats.
A modified version of Amratat's Homebrew transcribed onto DND Beyond,
Comments