Large Construct, Unaligned
Armor Class 20
Hit Points 252 (24d10 + 120)
Speed 30 ft.
STR
24 (+7)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Fire, Poison, Psychic
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands Common plus two other languages but can’t speak
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Fire Absorption. Whenever the golem is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.

Immutable Form. The golem can’t shape-shift.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The golem makes two attacks, using Slam or Scatter Gun in any combination.

Slam. Melee Attack Roll: +12, reach 10 ft. Hit: 20 (3d8 + 7) bludgeoning damage plus 10 (3d6) Poison damage.

Scatter Gun. Ranged Attack Roll: +10, range 60 ft. Hit: 21 (6d6) poison damage.

Lightning Cannon(Recharge 6). Dexterity Saving Throw: DC 18, each creature in a 120-foot Line. Failure: 55 (10d10) Lighting damage. Success: Half damage.

Habitat: Any

BadGnome

Comments

Posts Quoted:
Reply
Clear All Quotes