Medium Humanoid, Lawful Neutral
AC 20 Plate Armor    Initiative +10 (20)
HP 460 (60d10 + 130)
Speed 40 ft.
Mod Save
STR 23 +6 +11
DEX 19 +4 +9
CON 19 +4 +9
Mod Save
INT 17 +3 +3
WIS 17 +3 +3
CHA 17 +3 +3
Skills Acrobatics +8, Arcana +10, Athletics +8, Religion +12
Resistances Lightning, Radiant, Thunder
Senses Blindsight 120 ft, Truesight 60 ft; Passive Perception 17
Languages Celestial, Common
CR 15 (XP 13,000; PB +5)
Traits

Superiority Dice. Crisanta has six superiority dice, which are d8s. A superiority die is expended when she uses it. She can use them for the following maneuvers:

          Disarming Attack. When Crisanta hits a creature with an attack roll, she can expend one Superiority Die to attempt to disarm the target. Add the Superiority Die roll to the attack’s damage roll. The target must succeed on a DC 22 Strength saving throw or drop one object of her choice that it’s holding, with the object landing in its space.

          Trip Attack. When Crisanta hits a creature with an attack roll using a weapon or an Unarmed Strike, she can expend one Superiority Die and add the die to the attack’s damage roll. If the target is Large or smaller, it must succeed on a DC 22 Strength saving throw or have the Prone condition.

          Riposte. When a creature misses Crisanta with a melee attack roll, she can take a Reaction and expend one Superiority Die to make a melee attack roll with a weapon or an Unarmed Strike against the creature. If she hits, add the Superiority Die to the attack’s damage.

Superhuman Speed. Crisanta can dash and disengage as a bonus action. She also has advantage on Dexterity saving throws.

Fury Unleashed. Once Crisanta is under half health, her sword "unleashes" and she gains access to new attacks/actions. Her Radiant Push also recharges immediately.

Legendary Resistance (3/Day). If Crisanta fails a saving throw, she can choose to succeed instead.

Actions

Multiattack. Crisanta makes three Greatsword attacks (or Greatsword [Unleashed] attack, if available). She can replace any Greatsword attack with a Radiant Push or a Teleporting Slash, if available.

Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft. Hit: 20 (3d8 + 7) magical slashing damage.

Greatsword (Unleashed). Melee Weapon Attack: +10 to hit, reach 5 ft. Hit: 25 (4d8 + 7) magical slashing plus 7 (2d6) radiant damage.

Radiant Push (Recharge 5-6, [When Unleashed, 4-6]). Crisanta can teleport up to 30 ft away and create a shockwave of radiant energy. Every creature in a 20 ft radius of where she lands must make a DC 20 Strength saving throw, taking 25 (7d6) radiant damage and being pushed back 15 ft. On a successful save, the creature takes half as much damage and isn't pushed back.

Teleporting Slash (Unleashed, Recharge 5-6). Crisanta teleports up to 30 ft away and charges forward in a 40 ft line that is 5 ft wide. This movement does not provoke opportunity attacks. She can choose to stop the slash at an earlier distance. Every creature in that line must make a DC 20 Constitution saving throw, taking 43 (8d6 + 15) magical slashing damage and has the paralyzed condition until the end of its next turn. On a successful save, the creature takes half as much damage and isn't paralyzed.

Bonus Actions

Dash. For the rest of the turn, Crisanta has extra movement equal to her Speed.

Disengage. Crisanta's movement doesn't provoke Opportunity Attacks for the rest of the turn.

Melee Weapon Attack. Crisanta can make one Greatsword attack (or Greatsword [Unleashed] attack, if available.)

Reactions

Crisanta can take up to two reactions per round but only one per turn.

Parry. Crisanta adds 3 to her AC against one attack that would hit her. To do so, she must see the attacker and be wielding a melee weapon.

Legendary Actions

Crisanta can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature’s turn. Crisanta regains spent legendary actions at the start of her turn.

Flash Step. Crisanta teleports anywhere within 30 ft.

Slash. Crisanta makes one Greatsword attack. (or Greatsword [Unleashed] attack, if available.)

Teleport Attack (Unleashed). Crisanta teleports above a creature within 30 ft and makes a Greatsword (Unleashed) attack. She then lands in a space within 5 ft of the target.

Description

Crisanta is a devout believer in The Miracle and The High Wills. She has taken a vow of blindness to show her devotion, cutting out her eyes.

When Crisanta's sword unleashes, the red bandages fall off, revealing a beautiful sword glowing with purple energy.

"And thus... shall your name be erased under the heavens!"

MartinCabelloProphet

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