AC
16
Natural Armor
Initiative
+2 (12)
HP
33
(6d6 + 12)
Speed
30 ft., Climb 30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +3 |
| DEX | 15 | +2 | +2 |
| CON | 14 | +2 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 15 | +2 | +2 |
| WIS | 13 | +1 | +1 |
| CHA | 13 | +1 | +1 |
Skills
Intimidation +2, Perception +2
Resistances
Thunder
Senses
Darkvision 60 ft; Passive Perception 11
Languages
Draconic
CR
3 (XP 700; PB +2)
Traits
Armed Dragon Flash. as an action the dragon regains 9 HP.
Beast Killer . When the dragon is reduced to 0 HP, if there is a beast of lower CR within 50ft, the dragon instead regains all HP and the beast is killed instantly.
Animal Speech. Can speak to animals as if under the effect of the Speak with Animals spell.
Actions
Armed Smash. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 7 (3d4+1) bludgeoning damage.
Description
Brutal and violent by nature the armed dragons are widely believed to have originally been simple baby dragons before they had their armor forged onto their bodies, preventing the growth of scales on their flesh and instead giving them the metal plates they're known for.
Comments