| Mod | Save | ||
|---|---|---|---|
| STR | 28 | +9 | +16 |
| DEX | 12 | +1 | +1 |
| CON | 24 | +7 | +14 |
| Mod | Save | ||
|---|---|---|---|
| INT | 15 | +2 | +2 |
| WIS | 20 | +5 | +5 |
| CHA | 18 | +4 | +4 |
Armed Dragon Lightning. The dragon adds an extra 7 lightning damage to all attacks (already included in attack display).
Dragon Driller. The dragon can use an action to strike the corpse of another armed dragon, causing a living armed dragon one age category lower than the corpse to emerge from the body.
Animal Speech. Can speak to animals as if under the effect of the Speak with Animals spell.
Armed Punisher. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 23 (7d4+9) bludgeoning damage plus 7 lightning damage.
Serrated Sonic Discs (Recharge 5-6). Ranged Weapon Attack: +6 to hit, reach 30ft., cone. Targets in the cone must make a DC 15 Dex Save or take 28 (7d8+4) slashing damage plus 7 lightning damage.
Description
The adult stage of the Armed Dragon is often believed to be the final stage of the species, mostly due to the territorial and aggressive dragons tendencies to pick a fight with nearby kingdoms and die fighting their armies shortly after finishing their armor. Those that survive past this period tend to have made very thick armor from the remains of said armies.
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