Pack Tactics. The Bukken has advantage on an attack roll against a creature if at least one of the Bukken’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Sunlight Sensitivity. While in sunlight, the Bukken has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Exploit Unarmed. Advantage and double damage on attacks against an unarmed target (including sheathed weapons).
Bite. Melee weapon attack: +4 to hit, reach 5 ft., 1 target. Hit: 1 (1d2) piercing damage. The target is grappled (escape DC 10, +2 for each additional Bukken grappling target) if it is a Small or larger creature. Bukken gain an automatic hit on a bite action while grappled.
Small Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 2 (1d3+1) piercing damage.
Description
Small, manlike subterranean creatures that come up through the earth to attack people, mainly lone travelers (although in certain dark times, they prey upon almost anyone). They have piercing, unpleasant cries and are almost impossible to fight without weapons. Always appears in packs (13 (2d8+5)).
(Inspiration/Source: Tad Williams’ Diggers from Memory, Sorrow, and Thorn and The Last King of Osten Ard series, some verbiage taken from the Osten Ard wiki)
Previous Versions
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12/2/2019 4:50:03 PM
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2
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1
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1.0
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12/2/2019 4:53:07 PM
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2
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1
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1.1
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Coming Soon
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