Large Beast, Neutral
Armor Class 16 (natural armor)
Hit Points 44 (6d10 + 12)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
15 (+2)
INT
2 (-4)
WIS
10 (+0)
CHA
4 (-3)
Senses Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Charge. If the arapaima moves at least 20 ft. straight toward a target and then hits it with a slam attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. 

Hold Breath. The arapaima can hold its breath for 20 minutes. 

Actions

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 4) bludgeoning damage. 

Description

A large, missile shaped prehistoric fish coated in tough scales. They have been known to leap out of the water if harrassed.

Habitat: ForestUnderwater

Reagle

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