Armor Class
14
Natural Armor
Hit Points
45
(6d8 + 18)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
16
(+3)
INT
8
(-1)
WIS
14
(+2)
CHA
12
(+1)
Saving Throws
WIS +4, CHA +3
Damage Resistances
Fire, Necrotic
Condition Immunities
Charmed, Frightened
Senses
Darkvision 60 ft, Passive Perception 12
Languages
Abyssal, Common understands common
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Bound Demon. If destroyed, the Corrupter reforms after 1d6 + 1 days.
Innate Fiendish Magic. The Corrupter’s spell save DC is 13.
Actions
Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Fiendish Blast. Ranged Spell Attack: +7 to hit, range 90 ft., one target. Hit: 18 (3d8 + 5) necrotic damage.
Bonus Actions
Dark Mending (3/Day). One creature the Glabrezu can see within 30 ft. regains 17 (3d8 + 4) hit points.
Aura of Malice (1/Short Rest). Each ally of your choice within 15 ft. has advantage on attack rolls until the start of your next turn.
Reactions
If it’s master uses his reaction the corrupter may take 1 action or 1 bonus action.
Description
Permanent demon summon
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