| Mod | Save | ||
|---|---|---|---|
| STR | 25 | +7 | +10 |
| DEX | 18 | +4 | +4 |
| CON | 21 | +5 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 9 | −1 | −1 |
| WIS | 16 | +3 | +3 |
| CHA | 14 | +2 | +2 |
multiattack. the beastman attacks with 3 one-handed swings.
one-handed double swing. Melee Weapon Attack: +5 to hit, reach 5 ft., 2 target. Hit: 8 (1d8 + 5) slashing damage.
spinning slice. Melee Weapon Attack: +5 to hit, reach 5 ft., 2 target. hit: 10 (2d6 + 5) slashing damage.
2-hand slam. Melee Weapon Attack: +9 to hit, reach 10ft., 4 target. Hit: 15 (2d8 + 7) Bludgeoning damage.
Barbaric roar. when the beastman uses this he gets a + 1 to all attacks for his next turn
Description
Beastmen from the doomed Farum Azula, the slowly crumbling ruins in the skies. These ruins are said to be the remains of a giant mausoleum enshrining an ancient dragon, guarded by chosen beastmen who wield weapons clad in lightning.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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9/11/2025 1:42:24 AM
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0
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1
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5
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Coming Soon
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