Medium or Small Humanoid (Dwarf), Neutral
AC 15    Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.
Mod Save
STR 11 +0 +0
DEX 12 +1 +1
CON 11 +0 +0
Mod Save
INT 12 +1 +1
WIS 14 +2 +2
CHA 16 +3 +3
Skills Deception +5, Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common plus two other languages
CR 1/8 (XP 25; PB +2)
Actions

Rapier. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.

Reactions

Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.

Description

The Cartographers’ Guild of Kalman—oversees the city’s broad business interests and runs varied public services. The guilds’ leaders are prone to bickering and jockeying for influence.

Habitat: Any

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