AC
11
Initiative
+1 (11)
HP
1
(1d4)
Speed
| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 12 | +1 | +1 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 7 | −2 | −2 |
| CHA | 5 | −3 | −3 |
Vulnerabilities
Bludgeoning
Immunities
Poison; Exhaustion, Poisoned
Senses
Darkvision 60ft; Passive Perception 8
Languages
Understands Common, but cannot speak
CR
0 (XP 10; PB +2)
Traits
Minion. The aged skeleton never suffers damage on an attack that causes half damage on a successful saving throw.
Actions
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing or piercing damage.
Comments