Small Humanoid (Wizard), Typically Neutral Good
AC 17    Initiative +7 (17)
HP 135 (31d8 + 31)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 14 +2 +2
CON 12 +1 +1
Mod Save
INT 20 +5 +9
WIS 15 +2 +6
CHA 16 +3 +3
Skills Arcana +13, History +9, Perception +6
Immunities Psychic; Charmed
Gear Wand
Senses Passive Perception 16
Languages Common plus five other languages
CR 12 (XP 8,400; PB +4)
Traits

Magic Resistance. Aida has Advantage on saving throws against spells and other magical effects.

Actions

Cantrip attack. Aida makes a Firebolt or Frostbolt attack

Firebolt/Frostbolt. Melee or Ranged Attack Roll: +11, reach 5 ft. or range 150 ft. Hit: 27 (4d10 + 5) Fire or Frost damage.

Spellcasting. The archmage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17):

At Will: Detect Magic, Cure Wounds, Identify, Invisibility, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation, Find Familiar (Owl version)
2/Day Each: Fly, Death Ward Fireball (level 7 version)
1/Day Each: True Polymorph, Reality Break, Raise Dead, Teleport

Bonus Actions

Misty Step (3/Day). Aida casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic (3/Day). Aida casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.

Description

Aida is a powerful traveling Archimage and Magic Shop owner. Along with her owl familiar Oliver she travels the planes finding friends, lovers, and adventure.

Previous Versions

Name Date Modified Views Adds Version Actions
9/12/2025 9:41:10 PM
2
0
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Coming Soon

Habitat: Any

BlueHero4

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