Armor Class 25 Natural Armor
Hit Points 666 (16d12)
Speed 30 ft., Fly 30 ft.
STR
21 (+5)
DEX
23 (+6)
CON
23 (+6)
INT
30 (+10)
WIS
28 (+9)
CHA
21 (+5)
Saving Throws CON +15, INT +19, WIS +18, CHA +14
Damage Vulnerabilities Force
Damage Resistances Acid, Necrotic, Psychic, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Senses Passive Perception 24
Languages --
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Trait Name. Enter the description for your special trait.

Innate Spellcasting. Baba Yaga is an innate spellcaster. Her spellcasting ability is Intelligence (spell save DC 28, +19 to hit with spell attacks). She can innately cast the following spells, requiring no material components:

At will (all 9th level version): detect magic, ray of enfeeblement, sleep, ensnaring strike

Magic Resistance. Baba Yaga has advantage on saving throws against spells and other magical effects.

Limited Magic Immunity. Baba Yaga is immune to any spells of 5th level or lower unless she chooses to be affected.

Spellcasting. Baba Yaga is a 23rd level spell-caster (Save DC 28, to-hit +19). She has the following Wizard spells prepared:

Cantrips (At-Will): shocking grasp, fire bolt, light, toll the dead

1st level (At-Will): identify, ray of sickness, chromatic orb, witch bolt

2nd level (At-Will): hold person, locate object, blindness/deafness, suggestion

3rd level (At-Will): bestow curse, counterspell, lightning bolt

4th level (4 slots): phantasmal killer, polymorph

5th level (3 slots): contact other plane, scrying, animate objects

6th level (3 slots): eyebite, disintegrate, mass suggestion

7th level (2 slots): power word pain, teleport

8th level (2 slots): antimagic field, maddening darkness

9th level (2 slots): meteor swarm, time stop

Actions

Claws. Melee Weapon Attack: +19 to hit, reach 5 ft., one target. Hit: (3d4 + 5) magical slashing damage. On a hit, target must make a DC 28 Con Save. On a success, target takes 3d6 necrotic damage. On a fail, target takes 3d8 necrotic damage and is Poisoned for 1d4 turns. 

Bite. Melee Weapon Attack: +16 to hit, reach 5 ft., one target. Hit: (1d4 + 5) magical piercing damage. On a hit, Baba Yaga restores a spell slot of 8th level or lower. On a hit, target makes a DC 28 Wis Save. On a success, no effect. On a fail, Baba Yaga can "drain" one of the target's lowest level spell slots. On a nat 20 to hit, Baba Yaga can restore a 9th level spell slot.  

Legendary Actions

Baba Yaga can take 3 legendary actions, choosing from the options below. She regains all spent legendary actions at the start of her turn.

At-Will Spell. Baba Yaga casts one of her at-will spells.

Chaotic Wave. Baba Yaga forces one creature within 120 ft. of her to roll on the Fey Chaos Table.

Arcane Secrets (Costs 2 Actions). Baba Yaga magically whispers arcane secrets into the mind of one creature she can see within 60 ft. The creature must succeed on a DC 22 Intelligence saving throw or suffer from short term madness (1d6 rounds) and take 8d8 psychic damage.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: fey

Ranathalion_Eredhel

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