Huge Beast, Unaligned
AC 14 (natural armor)    Initiative +0 (10)
HP 76 (8d12 + 24)
Speed 40 ft.
Mod Save
STR 22 +6 +8
DEX 10 +0 +0
CON 17 +3 +5
Mod Save
INT 3 −4 −4
WIS 10 +0 +0
CHA 6 −2 −2
Skills Perception +5
Resistances Bludgeoning and Slashing from nonmagical attacks
Senses Darkvision 60f; Passive Perception 10
Languages --
CR 4 (XP 1,100; PB +2)
Traits

Multiattack. The wasteland bear makes two attacks.

Trampling Charge. If the wasteland bear moves at least 20 feet straight toward a creature and then hits it with a rend attack on the same turn, that target is knocked prone. If the target is prone, the wasteland bear can make one stomp attack against it as a bonus action.

Keen Smell. The wasteland bear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Rend. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.

Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.

Description

Wasteland Bears move in large packs, the most battle worn leading the rest. They are always on the move, only settling for a brief time to raise a newborn litter of cubs and quickly moving again once those cubs are old enough to move with the rest of the pack.

Previous Versions

Name Date Modified Views Adds Version Actions
9/16/2025 1:40:18 AM
1
0
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Coming Soon

Monster Tags: Misc Creature

Habitat: DesertGrassland

bluetopazcat

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