| Mod | Save | ||
|---|---|---|---|
| STR | 22 | +6 | +8 |
| DEX | 10 | +0 | +0 |
| CON | 17 | +3 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 10 | +0 | +0 |
| CHA | 6 | −2 | −2 |
Multiattack. The wasteland bear makes two attacks.
Trampling Charge. If the wasteland bear moves at least 20 feet straight toward a creature and then hits it with a rend attack on the same turn, that target is knocked prone. If the target is prone, the wasteland bear can make one stomp attack against it as a bonus action.
Keen Smell. The wasteland bear has advantage on Wisdom (Perception) checks that rely on smell.
Rend. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.
Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.
Description
Wasteland Bears move in large packs, the most battle worn leading the rest. They are always on the move, only settling for a brief time to raise a newborn litter of cubs and quickly moving again once those cubs are old enough to move with the rest of the pack.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/16/2025 1:40:18 AM
|
1
|
0
|
--
|
Coming Soon
|
Comments