AC
16
Plate (nonmetal)
Initiative
+1 (11)
HP
16
(2d12)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 11 | +0 | +0 |
| DEX | 12 | +1 | +1 |
| CON | 16 | +3 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 11 | +0 | +2 |
| CHA | 10 | +0 | +0 |
Resistances
Fire
Gear
Leather Armor, Sickle
Senses
Passive Perception 10
Languages
Common
CR
1/8 (XP 25; PB +2)
Actions
Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.
Feed the Baby. Target: One medium creature. The Cultist of Thick Skin makes a +3 attack against target creature within melee range. Any monstrosities large or larger have advantage on attacks against targets Grappled in this way.
Comments