Medium Undead, Chaotic Evil
AC 10 none    Initiative +0 (10)
HP 18 (4d8)
Speed 30 ft.
Mod Save
STR 13 +1 +1
DEX 10 +0 +0
CON 10 +0 +0
Mod Save
INT 3 −4 −4
WIS 6 −2 −2
CHA 5 −3 −3
Senses Passive Perception 8
Languages None
CR 1/8 (XP 25; PB +2)
Actions

Broken Sword: Melee Weapon Attack: +3, reach 5 ft., one target. Hit: 4 (1d4+1) slashing

Shortbow: Ranged Weapon Attack: +2, reach 30 ft., one target. Hit: 4 (1d6) piercing

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

An undead that lost their humanity centuries ago.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: undead

PercivalDarkborne

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