Medium Beast, Unaligned
AC 14    Initiative +2 (12)
HP 9 (1d10 + 2)
Speed 40 ft.
Mod Save
STR 14 +2 +2
DEX 15 +2 +2
CON 12 +1 +1
Mod Save
INT 3 −4 −4
WIS 12 +1 +1
CHA 6 −2 −2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1/4 (XP 50; PB +2)
Traits

Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d4 + 2) Piercing damage, plus 2 (1d4) Force damage. If the target is a Medium or smaller creature, it has the Prone condition.

Crystalline Howl (Recharge 5-6).  emits a resonant howl in a 10 ft. cone.  All affected creatures must make a DC 11 Con save or take 2 (1d4) Thunder damage.

Description

Once an ordinary predator, this wolf’s body is warped by crystalline growths that burst through its flesh and fur. Blue shards pulse with unstable energy, and veins of crystal web across its hide. Its eyes glow with cold light, and its growl carries the resonance of shattering glass.

Habitat: ForestGrasslandHill

Gorban84657

Comments

Posts Quoted:
Reply
Clear All Quotes