Large Beast, Unaligned
AC 14    Initiative +2 (12)
HP 22 (3d10 + 6)
Speed 50 ft.
Mod Save
STR 17 +3 +3
DEX 15 +2 +2
CON 15 +2 +2
Mod Save
INT 3 −4 −4
WIS 12 +1 +1
CHA 7 −2 −2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1 (XP 200; PB +2)
Traits

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Crystalline Resonance.  At the start of its turn, each creature within 5ft must make a DC 12 Con save or take 1 force damage.

Multiattack.  This creature make take two bite attacks as part of its attack action.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage plus 2 (1d4) Force damage. If the target is a Large or smaller creature, it has the Prone condition.

Crystalline Howl (Recharge 5-6).  emits a resonant howl in a 10 ft. cone.  All affected creatures must make a DC 12 Con save or take 2 (1d4) Thunder damage.

Description

Towering over its lesser kin, the Alpha is a living shard of corruption. Massive crystalline growths pierce its hide like jagged armor, each shard glowing with inner radiance. Its eyes burn like twin sapphires, and its fangs drip necrotic ichor. Where it treads, shards splinter off and embed themselves into the ground, spreading the blight further.

Habitat: ForestHill

Gorban84657

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