Small Beast, Unaligned
Armor Class 12 Natural Armor
Hit Points 9 (2d6 + 2)
Speed 20 ft., Fly 10 ft. (See clumsy flight.)
STR
7 (-2)
DEX
14 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
13 (+1)
CHA
6 (-2)
Saving Throws STR −2, DEX +6, CON +4, INT −6, WIS +4, CHA −2
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 11
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Senses. The carrion crow has advantage on Wisdom
(Perception) checks that rely on sight and smell.

Clumsy Flight. The carrion crow falls at the end of a turn if it
is in the air and the only thing holding it aloft is its flying speed.
As long as the carrion crow can flap its wings to break the fall,
it takes no fall damage and falls at a speed of 60 ft. per round.

Actions

Peck. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) [piercing] damage. And as long as the target is within 5 ft. of the carrion crow it can’t use reactions until the end of the carrion crow’s next turn.

Description

Amidst the crisis of the beastly scourge, Yharnam provides
ample food for carrion eaters. The crows of Yharnam in
particular have grown fattened and debilitated. Those ugly
and bloated avians drag themselves among the corpses of

Yharnam. These gluttons will fiercely protect their territo-
ry and more importantly their food.

Monster Tags: aberrationAbominations

ElLhoco

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