Medium Humanoid, Any Alignment
Armor Class 13 Leather
Hit Points 21 (4d8 + 4)
Speed
STR
11 (+0)
DEX
13 (+1)
CON
12 (+1)
INT
14 (+2)
WIS
10 (+0)
CHA
10 (+0)
Gear Scimitar, Leather Armor
Senses Passive Perception 11
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Bandit Sorcerer is a 1-level spellcaster. Its spellcasting ability is Intellegence (spell save DC 13, +2 to hit with spell attacks). The Bandit Sorcerer has following Wizard spells prepared:

Cantrips (at will): Acid Splash, Fire Bolt
1st level (2 slots): Catapult

Actions

Scimitar. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Light Crossbow. Ranged Attack Roll: +5, range 80/320 ft. Hit: 7 (1d8 + 3) Piercing damage.

Description

Bandits typically don't have magic, but this one studied hard for theirs.

Sussysusimpostersareyummy

Comments

Posts Quoted:
Reply
Clear All Quotes