Armor Class
13
Leather
Hit Points
21
(4d8 + 4)
Speed
STR
11
(+0)
DEX
13
(+1)
CON
12
(+1)
INT
14
(+2)
WIS
10
(+0)
CHA
10
(+0)
Gear
Scimitar, Leather Armor
Senses
Passive Perception 11
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The Bandit Sorcerer is a 1-level spellcaster. Its spellcasting ability is Intellegence (spell save DC 13, +2 to hit with spell attacks). The Bandit Sorcerer has following Wizard spells prepared:
Cantrips (at will): Acid Splash, Fire Bolt
1st level (2 slots): Catapult
Actions
Scimitar. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.
Light Crossbow. Ranged Attack Roll: +5, range 80/320 ft. Hit: 7 (1d8 + 3) Piercing damage.
Description
Bandits typically don't have magic, but this one studied hard for theirs.
Comments