AC
20
natural, shield
Initiative
+5 (15)
HP
88
(14d8 + 25)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 10 | +0 | +0 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 11 | +0 | +0 |
| WIS | 15 | +2 | +2 |
| CHA | 9 | −1 | −1 |
Skills
Athletics +6, Perception +5, Survival +5
Resistances
Poison
Immunities
Charmed, Exhaustion, Poisoned, Unconscious
Senses
Passive Perception 16
Languages
None
CR
6 (XP 2,300; PB +3)
Traits
Warforged Resilience. The Warforged has Advantage on saving throws against being poisoned and is Immune to disease. Magic Can't put it to sleep.
Enhanced Optics. The Warforged has Advantage on Perception Checks to Detect Invisible Characters.
Actions
Multiattack. the Warforged Soldier can make two attacks, up to two of which can be Blighted Armblade and one can be Wristgun
Blighted Armblade Melee Attack roll: +8 to hit, reach 5ft, Hit: 13(2d8+4) Slashing damage plus 4 (1d8) Necrotic Damage.
Wristgun. Ranged Attack Roll: +5 to hit, 30ft range, Hit: 16(3d4+6) Piercing Damage. This attack has the Blackpowder property.