AC
16
Hide and Shield
Initiative
+2 (12)
HP
20
(6d6)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 8 | −1 | −1 |
| DEX | 16 | +3 | +3 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 8 | −1 | −1 |
| CHA | 8 | −1 | −1 |
Skills
Acrobatics +4, Perception +2, Stealth +6
Gear
Hide Armor, Scimitar, Shield, Shortbow
Senses
Darkvision 60 ft.; Passive Perception 9
Languages
Common, Goblin
CR
1/4 (XP 50; PB +2)
Traits
Improved Critical . Beepo’s attack rolls score a critical hit on a roll of 19 or 20 on the d20.
Charge Attack. If Beepo moves at least 10 feet in a straight line toward a target immediately before hitting it with a melee attack roll as part of the Attack action, choose one of the following effects: gain a 1d8 bonus to the attack’s damage roll, or push the target up to 10 feet away if it is medium or smaller. Beepo can use this benefit only once on each of Beepo's turns.
Improved Dash. When Beepo takes the Dash action, Beepo's Speed increases by 10 feet for that action.
Actions
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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8/27/2025 1:32:53 AM
|
29
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1
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Coming Soon
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9/2/2025 10:53:47 PM
|
28
|
1
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|
Coming Soon
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9/16/2025 11:37:50 PM
|
28
|
1
|
--
|
Coming Soon
|
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