Armor Class
15
bone
Hit Points
45
(10d4 + 20)
Speed
40 ft., (hover)
STR
3
(-4)
DEX
16
(+3)
CON
14
(+2)
INT
12
(+1)
WIS
12
(+1)
CHA
16
(+3)
Damage Vulnerabilities
Bludgeoning
Damage Resistances
Fire, Necrotic
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common Understands all languages it knew in life but can't speak anything except Common
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Undead Fortitude. Standard zombie-style “don’t die immediately” save.
Quirk: Speaks in riddles about burning the world. Sometimes tries to “accidentally” roast the party.
Actions
Gnashing Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
Burning Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage + 7 (2d6) fire damage. On a failed DC 13 Dexterity save, the target catches fire, taking 3 (1d6) fire damage at the start of each of its turns until extinguished.
Fiery Ray. Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (2d6+3) fire damage.
Fireball (Recharge 5–6). The skull can cast Fireball (save DC 14) centered on a point within 90 ft.







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