Divinatory Insight (3/day). The skull can cast Augury without material components.
Prophetic Trance (1/day). Cast Divination but the answers are cryptic and sometimes unsettling.
Arcane Interference. While active, there’s a 10% chance any divination spell in the area produces extra cryptic visions.
Undead Fortitude. Standard zombie-style “don’t die immediately” save.
Quirk: Speaks in poetic riddles—sometimes very helpful, sometimes maddeningly vague.
Gnashing Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
Soulfang Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) necrotic damage. Target must succeed on a DC 14 Wisdom saving throw or be stunned until the start of its next turn, as its spirit reels from the bite.







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