Medium Construct, Neutral
Armor Class 12 Natural
Hit Points 41 (6d10)
Speed 40 ft.
STR
18 (+4)
DEX
9 (-1)
CON
16 (+3)
INT
12 (+1)
WIS
10 (+0)
CHA
8 (-1)
Skills Stealth +3
Damage Immunities Cold
Senses Passive Perception 13
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Weakness to Fire. If the snowman takes fire damage, it has disadvantage on attack rolls and ability checks until the end of it's next turn.

Brothers in Arms. The snowman has advantage on an attack roll against a creature if at least one of it's allies is within 5ft of the creature and the ally isn't incapacitated

Actions

Double Swipe. Melee weapon attack: Two attacks with +6 to hit, reach 5ft, (1d8+4) damage plus (1d6) cold damage.

Snow Meld. As a bonus action, if on ice or snow terrain the Snowman may disengage from any adjacent targets and meld into the ground, reappearing instantly at any space within 40ft.Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.

Habitat: Arctic

Hawkdude

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