Small Aberration, Chaotic Evil
Armor Class 10 Natural Armor
Hit Points 6 (1d10 + 1)
Speed 20 ft., Walk 20 ft.
STR
14 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
3 (-4)
WIS
9 (-1)
CHA
2 (-4)
Condition Immunities Frightened, Prone
Senses Passive Perception 10
Languages Deep Speech can understand, but cannot speak.
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Infest Corpse: The Cranial Inhabitant crawls into a dead creature to rip off the head and use it as a shell. it takes 1d4-1 rounds for it to carve out the innards of the head. 

Actions

Multiattack. The Cranial Inhabitant makes two Scythe or Acid Spit attacks

Scythe. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 7 (1d10+2) slashing damage. 

Acid Spit. RangedWeapon Attack: +4 to hit, range 10/30 ft.,  5ft. cone. Hit: 6 (1d10 + 1) Acid damage.

Description

The Cranial Inhabitant is an insectoid alien creature that festers in the heads of corpses it either creates or finds. Many of its leg jut out through the mouth, nose and eyes. It bores a hole in the back of the head so it may stand upright with two bulbous eyes at the top of its thin, twig-like body. Two arms sprout from the Cranial Inhabitant's body with razor sharp scythes for  arms.

Habitat: UnderdarkUrban

Picklocks

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