Armor Class
18
16
Hit Points
50
(2d20)
Speed
40 ft.
STR
24
(+7)
DEX
18
(+4)
CON
17
(+3)
INT
11
(+0)
WIS
8
(-1)
CHA
9
(-1)
Saving Throws
STR +10, DEX +7, CON +6
Skills
Intimidation +0
Damage Vulnerabilities
Cold
Condition Immunities
Charmed
Senses
Truesight, Passive Perception 11
Languages
Dwarvish
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Charge. If the Champion moves at least 20 feet straight toward a target and then hits it with a slam attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Actions
Multiattack. Champion makes 2 slams, 2 Sword swings, and Light gun shot
Slam. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (1d20 + 6) bludgeoning damage.
Light gun. Ranged Weapon Attack: +3 to hit, range 10 ft./20 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Comments