| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 24 | +7 | +14 |
| CON | 20 | +5 | +12 |
| Mod | Save | ||
|---|---|---|---|
| INT | 22 | +6 | +6 |
| WIS | 18 | +4 | +11 |
| CHA | 26 | +8 | +15 |
Legendary Resistance (3/Day). If Cicero fails a saving throw, he can choose to succeed instead.
Portent (2/Day). At the start of each day Cicero may roll 2d20, recording each roll. Cicero can then use Legendary Resistance to use one of these rolls to replace any D20 roll. Once each roll is used, it is lost until the next day.
Spellcasting. The bard casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 22):
At will: Vicious Mockery, Mage Hand, Prestidigitation, Command, Detect Thoughts, Misty Step, Phantasmal Force, Suggestion, Hypnotic Pattern, Raulothim's Psychic Lance
1/day each: Dimension Door, Greater Invisibility, Scrying, Synaptic Static, Otto's Irresistible Dance,, Simulacrum, Feeblemind, Mass Suggestion, True Polymorph
Cicero has two reactions per round, but can only use each of the below options once per round.
Spellcasting. Cicero casts one of the following spells:
1/round each: Silvery Barbs, Counterspell
Legendary Action Uses: 3. Immediately after another creature’s turn, Cicero can expend a use to take one of the following actions. He regains all expended uses at the start of each of his turns.
Alter Gravity. Cicero casts Fly on himself, using the Orrery's concentration instead of his own.
Cast a Spell (Costs 2 Actions). Cicero uses Spellcasting.
Master of Travel (Costs 2 Actions). Cicero uses the Orrery to cast Plane Shift.
Description
Comments