AC
12
Initiative
−1 (9)
HP
51
(6d10 + 18)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +5 |
| DEX | 8 | −1 | −1 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 8 | −1 | −1 |
Skills
Athletics +5, Intimidation +3
Senses
Passive Perception 10
Languages
Common
CR
2 (XP 450; PB +2)
Actions
Blade Hand. Melee Attack Roll: +5, reach 10 ft. Hit: 13 (3d6 + 3) slashing damage, plus 4 (1d8) thunder damage to the target or another creature or object within 5 feet of the target.
Reactions
Parry. Trigger: the Captain is hit by a melee attack roll. Response: the Captain adds 2 to its AC against that attack, possibly causing it to miss.
Description
This marine captain had there hand replaced with a sharp and deadly blade.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/23/2025 3:48:21 PM
|
52
|
0
|
3
|
Coming Soon
|
Comments