Medium Undead, Neutral Evil
Armor Class 10
Hit Points 60 (8d8 + 24)
Speed 30 ft.
STR
16 (+3)
DEX
10 (+0)
CON
16 (+3)
INT
3 (-4)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws WIS +2
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Death Burst. When the zombie is destroyed, it explodes in a burst of acid and guts. Each creature within 10 ft of it must make a DC 13 Dexterity saving throw, taking 14 (4d6) acid damage on a failed save, or half as much damage on a successful one.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack. The Zombie can make two attacks, only one of which can be bite.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) piercing damage plus 7 (2d6) acid damage.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 +3) bludgeoning damage.

Spew Bile (Recharge 5-6). The zombie spews bile in a 15 ft line. Each creature in that line must make a DC 13 Constitution saving throw, taking 21 (6d6) acid damage on a failed save, or half as much damage on a successful one.

Description

Bloated zombies are repulsive creatures, even by zombie standards. Their bloated body is full of acid bile they can spew at nearby enemies. They are as mindless and stupid as regular zombie and explode in a shower of acidic fluids, bones and gore when destroyed.

Habitat: Urban

Ninjaniall

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