Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 15). Ability checks made to escape this grapple have disadvantage.
False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.
Grappler. The mimic has advantage on attack rolls against any creature grappled by it.
Multiattack. The mimic has two attacks in a single turn. They can make two pseudopod attacks, two bite attacks, or one pseudopod attack and one bite attack. This is one attack per creature congealed into a singular body.
Pseudopod. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 5) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (2d8 + 6) piercing damage plus 4 (1d10) acid damage.
Spit. Ranged Weapon Attack: +5 to hit, reach 20/40 ft., one target. (1d12 + 3) Acid damage
Tongue Lashing. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. On a hit of a Huge or smaller creature they adher to the mimic and are grappled by it (escape DC 15). Ability checks made to escape this grapple have disadvantage.
Description
This creature is, in fact, two different creatures congealed into one to share strength. This creature will always take the form of a relatively large creature to hide it body mass.
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