Small Elemental, Neutral Evil
Armor Class 19
Hit Points 22 (5d6 + 5)
Speed 30 ft., Fly 30 ft.
STR
6 (-2)
DEX
16 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
14 (+2)
Skills Perception +2, Stealth +4
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Auran, Ignan
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Death Burst. When the mephit dies it explodes in a small burst of fire and smoke. All creatures in a 5 foot radius must make a DC 14 Dex save or take 2d6 fire damage and be blinded until the end of their next turn. 

 

Actions

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 1d4 + 2 slashing damage.

Cinder Breath (Recharge 6). The mephit exhales a bolt of smoldering ash at one creature it can see within 15ft. On a hit the creature takes 2d8 fire damage. The bolt explodes in a small blast of fire, that ignites anything it can in the area. 

Habitat: Urban

AndyKhaine

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