Turn Resistance. Bon's Elite Guard has advantage on saving throws against being turned.
Multiattack. Bon's Elite Guard makes two melee or two ranged attacks.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Shortbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Parry. Bon's Elite Guard can use its reaction to add 3 to its AC against one melee attack it is targeted by. If the added AC prevents the attack from hitting, the attack is deflected dealing no damage to the Elite Guard. To use this reaction, the Elite Guard must be able to see the attacker and be wielding a melee weapon.
Description
Loyalty even in death, Bon's Elite Guard will protect their leader at all costs. If possible, they will always try to get in between him and his enemies.
Comments