Large Beast, Chaotic Evil
Armor Class 12 Scales
Hit Points 19 (3d10 + 3)
Speed 20 ft., Swim 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Skills Stealth +2
Senses Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Hold Breath. The crocodile can hold its breath for 15 minutes.

Predator. They will also hunt any humans that they spot or hear splashing in the water, swimming after their prey that can't get away in time.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

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Description

Crocs are very aggressive, powerful predators that tend to congregate in freshwater habitats such as rivers, lakes, wetlands and sometimes in brackish water and saltwater. The Crocodile is also one of the board game's playing pieces.

Lair and Lair Actions

A giant reptile,
Scaly and green.
It moves undetected,
And he's quite mean

Monster Tags: Misc Creature

Habitat: SwampUrban

Axxcool

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