| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 24 | +7 | +10 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +1 |
| CHA | 2 | −4 | −4 |
Flyby. Baby Rodan can fly out of enemy reach without provoking opportunity attacks.
Destructive Flight. If Baby Rodan fly’s over huge or smaller structures, they will collapse if it moved at least 80 ft. before going over the structure. This will also blow over any large or smaller creatures under Baby Rodan if he flies over them.
Wind Breath (recharge 5). Baby Rodan breaths a strong gusting wind from his mouth in 15 ft. cone. Any creature in that area must make a DC 16 strength check. On a failed save , they take 3d8 damage and are pushed 60 ft. away.
Peck. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 25 (6d6 + 9) piercing damage.
Description
Rodan resembles a giant pterosaur that stands upright on two legs. Rodan possesses a spiky chest, two horns on the back of his head and a pointed beak on his face.
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